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Audio

Working Group

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Status: ACTIVE

Charter

Industry Need

Accomplishments

Focus

About the Group

Chair 
Niel Warren, Google, Inc.

Co-Vice Chairs
Christian Jenkner, Infineon Technologies AG
Aruni Nelson, Intel Corporation

Participation
MIPI Alliance members at the Contributor level and above may participate by subscribing to the group on the member website.

Related Specifications: 

MIPI SLIMbus

MIPI SoundWire

Details

Charter

The MIPI Audio Working Group, formerly the Low Speed Multipoint Link (LML) WG, was formed in 2004. It is chartered to define and maintain low-speed audio, data and embedded control interfaces for simple audio peripherals, intelligent audio peripherals, and larger audio chips.

Other primary objectives include improving available bandwidth, offering a low EMI interface, enabling best-effort data traffic for non-audio devices that have limited bandwidth requirements, enabling longer reach digital audio interconnects and defining interfaces that support higher bandwidth, lower-power operation and lower gate count for current and future market needs.

The group facilitates transition to its specifications by providing backward compatibility to available standards wherever possible. The specifications are designed for use both in mobile and mobile-influenced devices.

Industry Need

The working group was formed to develop a common solution that would, for the first time:

  • integrate multiple devices on an interface combining control and audio
  • ensure audio and radio system coexistence
  • encourage convergence in the industry
  • foster simplified system architectures through reduced pin count, improved audio performance, and overall system cost reduction

Accomplishments

Two interfaces developed by the working group are currently available from MIPI Alliance. These include MIPI SLIMbus, which transports audio for larger-sized components in mobile and mobile-influenced devices; and MIPI SoundWire, a comprehensive, unified interface for small audio peripherals in mobile and mobile-influenced devices. Both interfaces can be applied in a range of devices, from smartphones to PCs to automobiles.

The working group is very active, working continually to meet the industry’s needs both in mobile audio and in mobile-influenced industries.

Focus

The group addresses the fragmentation problem, as well as the difficulties designers encounter when trying to meet the different operational and performance requirements for multi-stream links between large chips and dedicated links to simple peripherals.

The group also tackles traditional limitations in mobile device audio interfaces that have prevented designers from extending their designs to other ecosystems such as personal computing, automotive and home entertainment.